AI Insights · Timothy · October 2021
Top 5 Art Games Performance in South Africa Q3 2021
Discover the performance trends of the top 5 art games in South Africa during Q3 2021, including weekly downloads, revenue, and active users.
During the third quarter of 2021, the top 5 art games in South Africa showed varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at each game's performance:
Paint by Number Coloring Game from Oakever Games saw its weekly revenue peak at approximately $260 in the week of July 26, followed by a decline and a subsequent rise to around $213 in early August. Downloads started strong at about 17.4K in late June, experiencing a dip mid-quarter to around 6.2K in mid-August, before a slight recovery to approximately 8K by the end of September. Active users followed a similar trend, peaking at nearly 86K in mid-July and dropping to around 58.4K by the end of September.
Happy Color by Numbers Game by X-Flow maintained relatively stable revenue, with a peak of $100 in early July and ending at around $77 by the end of September. Downloads showed a significant increase, starting at about 5.7K in late June and peaking at over 17K in early August, stabilizing around 9.8K towards the end of the quarter. Active users rose steadily from around 38.3K in late June to approximately 53.2K by the end of September.
Sculpt People by Crazy Labs did not generate any revenue during this period. Downloads fluctuated, starting at around 10.3K in late June, dipping to about 4.4K in late July, and recovering to approximately 8.5K by the end of September. Active users also showed a varied trend, starting at around 22.4K in late June, dropping to about 12.5K in late July, and rebounding to roughly 18.5K by the end of September.
Phone Case DIY, another title by Crazy Labs, also reported no revenue for Q3 2021. Downloads started at around 10.4K in late June, declining to about 3K in early August, and then gradually increasing to approximately 6.1K by the end of September. Active users showed a relatively stable trend, beginning at around 62.2K in late June and ending at roughly 54.7K by the end of September.
Jelly Dye: Satisfying ASMR Game by AI Games FZ experienced a peak weekly revenue of about $145 in late June, with minor fluctuations, ending at approximately $121 by the end of September. Downloads started at about 6.7K in late June, fluctuating throughout the quarter, and ending at around 3.4K by the end of September. Active users decreased from about 17.1K in late June to approximately 10.4K by the end of September.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.